About This GameExiled Kingdoms is a single-player Action-RPG that allows you to roam freely through a unique world, full with surprises and adventure. It is an isometric game, inspired by the classics in many ways: a challenging environment to explore, choices with consequences, and a simple but versatile rulesystem enabling endless ways to develop your character. Each of your character stats will make a difference, and the world is highly reactive; new conversation options might be enabled with high intelligence, or vary depending of your standing with the many factions or your previous actions.Explore a vast world: no one will point you to the best hidden secrets in the 135 areas. Talk to over 300 NPCs with unique dialogues, and solve 90 quests ranging from the "stereotypical" menial tasks in early levels, to epic-scale plots full with twists and hard choices. Customize your character with 70 skills and hundreds of different items. Overcome all kind of monsters and antagonists, choosing carefully the weapons or powers for each encounter if you want to have a chance. And return to the classical dungeon crawl, with traps and secret doors, and death awaiting the unwary adventurer behind every corner. Exiled Kingdoms is a huge game, with content hand-crafted during 4 years of development and writing. It easily counts 120+ hours of gameplay for the average player, and much more taking into account replayability. Story introduction: A dark tale, and a brave new worldA century ago, the Andorian Empire was destroyed by a magical cataclysm that brought The Horrors into our world; humanity was nearly annihilated. Many thousand managed to escape sailing away to the Imperial Colony of Varannar: a savage island, dangerous and unexplored. Mistrust and blame made impossible to elect a new Emperor, and the four Exiled Kingdoms were proclaimed. Nowadays, the ragtag kingdoms still struggle to survive in a harsh land, often waging war on each other and slowly declining into barbarism. Empire and the Horrors are, for many, just old legends and fairytales. But as a novice adventurer you rarely pay attention to such old stories; you're more concerned with your latest misfortunes and chronically empty purse. But for once, luck seems to be on your side. A magical letter from New Garand materialized in your hands; it states that you are the sole beneficiary of a big inheritance. You don’t remember any relatives in the capital of the Kingdom of Varsilia, but certainly that won’t stop you from an opportunity like this! The road to New Garand will reveal many surprises, and will teach you that fairytales and legends can become, in fact, very real. Note about assets: part of the art used in the game, trailer and screenshots is shared under different open licenses. You can check a full list at the Exiled Kingdoms website which includes all the details about license and the original authors. b4d347fde0
English,Italian,German,Portuguese,Russian,Czech,Polish
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The old-school vs new-school balance. Steam Cards added!:
Valve approved the game for Steam Cards feature, which means you should be getting some items very soon to your inventory for just playing the game. Some concept art was created for this, featuring the game companions, areas, quests and some historical events of the setting. On development: I am already working on the new content and areas, some of it will be available for Beta Testers earlier, check on the forums how to join as a tester; the complete update should be available by the end of June (subject to changes, this is a mere estimate). New and exciting adventures are coming! EDIT (June 12th): the estimated dates got a bit delayed, but work is progressing well. . Update #7: Release aftermath, and future development.: As a one-man team I can tell you this has been a crazy week; in particular the first 48 hours were pretty intense, with all the patching and large volume of feedback to handle. But at this point it is safe to announce that the launch has been successful, going well beyond my estimates. I want to say thanks to all the old-school roleplayers that supported the game and to the ones that wrote reviews (good and bad!), and I hope each of you is enjoying the little adventures, surprises and twists hidden in the remote corners of the Kingdoms.
Future development. Version 1.1.1084 - Screen resolution, better autosaves and more.:
A new update is out. This is the full list of changes:
Improvements and adjustments. Update 1.2.1107 released:
This is a tech update with no new content, but it includes many small fixes and adjustments over previous content updates. A few examples would be the inclusion of a bow in the Arena weapon chest, and adjusting some drop rates and enemy stats in the new areas. It also includes some enhancements for players that want to use their keyboard or controller rather than a mouse; you can now handle dialogues (up/down/attack) and also the inventory, allowing to select an item via directional keys or your pad, and equip/unequip/buy/sell/drop via new configurable controls and keys. Still the game doesn't feature full controller support and menus require a mouse, but as you could already use the keys or controller to move, attack, use skills, loot and interact with items, these new features should allow you to handle most of the actual gameplay. In addition all translations have been expanded. Russian, Portuguese and Italian now include all the new content, German still misses a couple of the new areas (Adaon quest). Polish, Czech and Turkish are also advancing, and seeing how translators are working on them I expect big progress over the summer. . Update #2: Character classes and first steps in the Kingdoms: This post and a few more that'll follow will serve as an informal "manual" of Exiled Kingdoms. The wiki[www.exiledkingdoms.com] is certainly an exhaustive reference about everything in the game, but it does not "break down" the game for you as a new player. I hope to help a little with that. The first contact with the game mechanics is, of course, character creation. However this is deliberately a fairly simple process; the player must choose a Class, distribute four Trait Points and assign one Skill Point. While I do love complex RPG systems with dozens of classes and hundreds of spells, the idea behind this simple setup is not forcing the player to make uninformed choices when all the game mechanics are still unknown. The options to endlessly customize your character will unfold later on.
The big choice. Update #6: Small technical patch:
I just released a patch that fixes a number of small things: -Fixes the crash after death in Linux. -Controller: the Recovery assigned button will no longer register multiple times when used. -Keyboard: during dialogues, numbers 1-4 will now correctly select options that finish the dialogue. -Gossip achievement will no longer be granted for free. -Solved some reported typos. -Added a missing russian dialogue with the Kingsbridge mercenaries. -Adds more dialogues in Italian, German. -Many other small fixes and optimizations. For those wondering, the launch of the game has been great! I'll post an update next week about the game's future development so you know what to expect in terms of content and features. Hint: it's all good news ;) See you in the forum! . Update #5: The adventure has begun.: The game has been out for 24 hours already, and I can say I'm very pleased with the reception and enthusiasm from so many roleplayers worldwide. We're listed as #3 in "New and trending" on Steam main page, and the number of players seems to be on the rise. To all of you I say: Welcome to the Kingdoms, Adventurers! There has been an update earlier this morning, which fixes a crash experienced by some players at the game start; if you have found this problem please make sure you update the game and it should go away. That's it for now; I'd like to add that it makes me very happy to think of thousands of people worldwide enjoying the little adventures, surprises and mischief I've laid out for them. Enjoy!. Update #4: Everything ready for release! a few survival tips.: I'm pleased to announce there will be no delays on release, and the game will be out today. To make up for my long-winded rant about RPG balance on previous update, here's a brief and practical one with a little advice for beginners:
That's all, I hope you enjoy playing the game as much as I enjoyed creating it.. Archaelund! Screenshots and more information about my next game: Today is the first anniversary of the Steam release of Exiled Kingdoms, making it a great time to make an announcement about Archaelund. For those that don't know, since last October I've been working on this project. Archaelund is set in the Exiled Kingdoms world, but is a very different and far more ambitious game. Party-based, with far more options and possibilities and featuring tactical combat, but with the same open world concept and design philosophy you loved in EK. An Early Access release is planned for Q1 2020. DISCLAIMER: many of the 3D models in these screenshots are temporary placeholders that will be replaced with better ones before release.
Archaelund, at a glance
The Unholy Society activation code and serial number
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